Sunday, January 31, 2010

Pretty, pretty renders.

I have some more pictures of the P-38. This is the look I was going for the whole time. Like some one was in the process of rebulding/restoring a P-38 with parts from others. The past week has been fiddling with shader, lighting and render settings. And now for the show:

I think I like this view the best:















It shows that it's not so much a bunch of plains put together, but one plain repaired with parts of others. Honestly I think if you were to see a plain in Half-Life 2 it'd be in similar condition, though probably more rusty which I didn't want to do.

Followed by this one:















Not sure why, but I just like the set up and lighting in this shot.

This one shows the rust on the bottom of the landing gear doors:















Can't see the deformation of the tires like I wanted so I'll need to fix that before I render next.

This one is to see if it's as reflective as it's supposed to be:















I think it's pretty close. Most of the reference pictures I have of the blue or green planes they have a matte paint on them. It's the polished metal and red ones that are shinier. I need to fix that and I think its good.

I've also remembered that this model is full of triangles which won't work well for ZBrush, I'll have to try something else for a normal map. In the words of Manuel (a classmate from VFS) "it's getting there."

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